Software Licenses

MANUS Core & integrations

MANUS software licenses offer glove data handling in two ways; as

Recorded data

or

live streamed data


MANUS Software licenses are offered as a single-actor or multi-actor license, supporting up to 8 actors.

MANUS License Key
MANUS Core

Main software hub and dashboard for any MANUS product.

  • Recording and exporting to FBX and CSV files.
  • Streaming directly to MotionBuilder, Unity and Unreal Engine.
  • Shogun Post Data Script
Recording
Exporting
Adv. exporting (timecode)
vicon
unity
Unreal
motionbuilder
MANUS Core + Xsens
  • MANUS Core
  • Direct integration into Xsens MVN Animate and MVN Analyze
  • Create a single skeleton within Xsens MVN for any use-case
Recording
Exporting
Adv. exporting (timecode)
vicon
unity
Unreal
motionbuilder
xsens
MANUS Core + Optical

Direct integration into many Optical Motion Capture pipelines.

  • MANUS Core
  • OptiTrack Motive 3 Integration
  • Qualisys QTM Integration
  • Nokov XingYing Integration
  • FZMotion Motar Integration
Recording
Exporting
Adv. exporting (timecode)
vicon
unity
Unreal
motionbuilder
motive 3
qtm
XingYing
motar
MANUS Core + XR

Direct integration into a suite of XR Simulation and Digital Twin software packages.

  • MANUS Core
  • ESI IC.IDO Integration
  • Siemens TeamCenter Integration
  • Open XR Integration
  • Autodesk Vred
Recording
Exporting
Adv. exporting (timecode)
vicon
unity
Unreal
motionbuilder
vred
open xr
ic.ido
teamcenter
MANUS Core + SDK Access

Access to Software Development Kit and Raw Sensor Translation Data.

  • MANUS Core
  • MANUS Core Remote (Windows)
  • MANUS Core Integrated (Windows & Linux)
  • C++ SDK
  • Access to Sensor Data (Exact position & Rotation)
  • Option for Academic Pricing
Recording
Exporting
Adv. exporting (timecode)
vicon
unity
Unreal
motionbuilder
sdk c++
sdk linux
sensor data

Feature Overview

Switch to desktop version to view overview table.

No License
MANUS Core
MANUS Core +
SDK
MANUS Core +
XR
MANUS Core +
Xsens
MANUS Core +
Optical
Features
Start Dashboard
Connect/ Update Firmware / Apply License
Calibrate/View Dashboard
Stream to Unreal Engine (Plug-in)
Stream to Unity (Plug-in)
Recording, Saving & Playback (.mrec)
Exporting (.fbx, .csv)
Stream to Motion Builder (Plug-in)
Vicon Post Script
Developer
SDK Access (C++)
SDK Core Integrated (Linux Compatible)
Raw Sensor Data Stream*
XR Partner Integrations
IC.IDO integration
Siemens Teamcenter integration
OpenXR
WorldViz
Mocap Partner Integrations
Xsens MVN
OptiTrack Motive
Qualisys QTM
Nokov XingYing
FZMotion Motar
Motion Analysis Cortex
* Metagloves Pro only

Multiple License Keys

Stacking Features

When using multiple license keys with the same amount of actors, features will stack and you will be able to use all the features from both licenses in MANUS Core..

When one or more of the license keys are configured as single-actor license, then all of the stacked features will only work for a one actor, overriding any multi-actor license key.

Frequently Asked Questions

What does MANUS mean by actors?
Actors are individual users using one pair of gloves within one instance of MANUS Core.
Will my MANUS gloves work without a Software License?
Yes, you will be able to see your hands move within MANUS Core, but no data can be saved, exported or streamed to other applications.
How do I know what license fits my project best?
MANUS can cater to any specific need, please contact us so we can help you find the best product or software fit.