The idea of controlling VR games with your hands instead of a game controller was a novel one, and a group of ambitious people set out to create exactly this. A pair of gloves you put on, translating all of your hand and finger movements directly to a digital world.
MANUS acquired leading development partners and clients at the Dutch Startup Bootcamp: Demo Day, enabling MANUS to hit the ground running.
MANUS releases their first Development Kit Gloves (DK1) setting the bar for hand and finger capture worldwide.
MANUS VR releases the improved and updated DK2 gloves focusing more on Virtual Reality functionality.
MANUS releases the Prime I gloves including haptic feedback. The first partnership with Xsens and OptiTrack takes form.
The MANUS team has grown to include a substantial Software and development team and the first Full Body Capture prototype, Polygon, is built.
MANUS releases the Prime II gloves. Alongside with a dedicated Xsens Glove by MANUS.
MANUS releases the SteamVR Pro Tracker. The first professional tracker based on OpenVR.
MANUS releases the Prime X series gloves and makes Polygon free to use for the creative community. Also the main offices relocate to Eindhoven and the German and US offices open its doors.
MANUS releases the new gold standard Quantum Metagloves leading the market.
MANUS releases the Quantum Bodypack. The perfect way to gain freedom of movement without data loss.
MANUS releases the Prime 3 Haptic XR and the Prime 3 Mocap gloves with fully integrated Haptic Feedback.
MANUS releases the Bodypack Lite. The extremely compact and lightweight version of the bodypack.
MANUS releases the Metagloves Pro. Eclipsing everything that has come before.